Quote:
Originally Posted by Kapitän
Hi Anvar1061,
I did exactly as described above. I also, added the following for the "Crew on/off deck"-Mod:
[Cmd263]
Name=Navigation_officer
Ctxt=1
Key0=0x44,Cs,"SHIFT+D"
GoBack=Navigator_view
[Cmd264]
Name=Navigation_officer_End
Ctxt=1
Key0=0x44,Cc,"CTRL+D"
However, I still have the effect that when I press "Shift+U" or "Shift+D", both, the UZO and the Crew appear on the bridge/deck and when I press "Ctrl+U" or "Ctrl+D", both are removed again.
I'm not really sure, what to do, so that each are activated appart from each other.
Would an option be, to assign the above "Crew on/off deck" command to the Watch or Weapons Officer?
Any ideas would be appreciated ...
Thanks!
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Ok, I moved above command to the Watch-Officer (re-wrote the text to "Watch_Officer" ...) - no change.
Then, I took that command completely out - again, no change.
So, when I now press Shift+U and Ctrl+U, both things happen: The UZO and the Crew either appear or disappear.
There seems to be somekind of link, bertween those two items, which I can't figure out ... any help is appreciated ...