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Old 02-04-09, 09:36 PM   #73
jimmie
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Join Date: Apr 2005
Location: Japan
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Quote:
Originally Posted by makman94
Quote:
Originally Posted by Castout
Thanks Rubini for this widescreen fix. This should be stickied don't you all think so?

My only gripe is that this fix is not compatible with OLC GUI mod. The periscope view is somehow wrong. Could anyone make this fix to be compatible with OLC GUI mod please?
hello,do you have s3d ? (and know how to use it? )
I had same problem with NYGM + Hitman's new optics (by Rubini's explanation and checking out what was actually changed from stock, I modified cameras.dat by myself to see the effect). I only fiddled with a few hours trying to figure out the values relation in scope with but failed It wasn't simply offsetting some value so far as I checked out.
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