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Old 08-18-15, 01:13 PM   #28
gap
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Join Date: Jan 2011
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Quote:
Originally Posted by goodpoints View Post
I know at least the "distorted" and "high pitched" tracks are recorded from the SONAR station on the surface ship , NOT from the target submarine. (hence the jumpy rhythm you hear, that's the ping, then the echo off a close range target) Here's the full recording that the clip comes from: http://www.hnsa.org/wp-content/uploa...07/track30.mp3 Most sonar recordings I've heard seem to also be recorded from the transceiver end. Also note that the sound is not the actual pulse by itself, but the sound the operator is hearing from the speakers, the emissions are at the very high end of the human hearing spectrum (16-24 KHz) and are blended with a lower frequency tone, while retaining the other properties of the original pulse/echo, through a process called heterodyning to provide the audible aid to the operator (that's all the characteristic noise itself is, an aid) see: http://www.maritime.org/doc/sonar/chap7.htm for technical info on receivers
Thank you for your remarks good point, you made some... good point.
I confirm: the the "distorted" and "high pitched" sound fx included in this mod are taken from that recording, and they are, therefore, the sounds heard by the sonar operarator.

Quote:
Originally Posted by goodpoints View Post
The same sequence recorded from the target sub: http://www.hnsa.org/wp-content/uploa...07/track32.mp3

Granted, there's no indication of the range those pings were recorded at (or what kind of coating it has), but it's definitely much more subtle. (though potentially just as unnerving) Most of that sound I believe would originate from the harmonic resonance of the sub rather than the actual pulse.
Stock sonar ping is ca. 2.744 seconds long. A longer sound fx would be truncated every time a new pulse is generated, so that only the beginning of the file would be actually heard. I have cut two samples of the same duration off the recording pointed by you. I would like you to hear them and to tell me which one represents better the real thing. You can download them form here.
And, as we are at it, the said recording got a lot of background noise similar to the static noise of a radio receiver. I wonder if that noise should be heard from inside the sub, or if it is rather caused by some some sort of electromagnetic interference during the recording of the sound pulses.

Quote:
Originally Posted by goodpoints View Post
I'm curious where you found the booming one, though it still sound like the transceiver end, as well as likely synthesized (not that there's anything wrong with the later since I doubt there's many actual recordings, but it should at least sound like it's heard from the correct end)
I am sorry, but it has been a long time since the release of this little mod, and I forgot where I got the original samples from. Shame on me for not taking note of my sources in the aknowledgements section of the readme file

Quote:
Originally Posted by goodpoints View Post
Here's something interesting though, a recent recording of the active sonar transceiver on board the restored USS Lionfish: That could be used (or serve as inspiration for synthesis) for the ranging and depth ping on the U-Boats if there's no recording or info on what the German transceivers sounded like. note: if you do search for that, I'm almost 100% sure every one of these http://www.uboataces.com/ref-sonar-sounds.shtml are fake.
Recording that sound and post-processing it for use in game should be quite easy
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Last edited by gap; 08-18-15 at 01:22 PM.
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