Thread: [REL] Torpedo Alarm Mod
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Old 02-01-18, 09:58 AM   #11
schlechter pfennig
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I tried using this, but experienced something different: instead of having premature detonations spooking ships, virtually every keel-shot would explode under the ship but, instead of doing damage, I'd get a "torpedo missed" message. I actually external-viewed around 5 shots and saw that happen.
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