Thread: [WIP] Lighthouses mod
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Old 06-13-17, 03:23 AM   #158
Kendras
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About harbours, I think a better solution is this one :

- I create the map of the harbour (with scale)

- You create a surface (3D model) which has this plan as texture.

- I import this plan into the .dat file, and I can place elements directly on it !


For example, with Brest :


Last edited by Kendras; 06-13-17 at 04:16 AM.
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