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Old 04-18-11, 08:45 AM   #68
TheBeast
The Old Man
 
Join Date: Jan 2010
Location: Lynnwood, WA
Posts: 1,533
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Quote:
Originally Posted by Josef von Posorschitz View Post
Hello TheBeast, I tested your Fix with reaper7īs UI Mod v.4.0 and I have a problem with tanker Cimmaron. I tested your fix in single Mission with 4 ships, including a tanker Cimmaron.

Tested with reaper7īs UI Mod v. 4.00:

Without your fix:

http://postimage.org/image/1l413pzdw/


With your fix:

http://postimage.org/image/1l3r6hwf8/

This problem must be somwhere in compatibility of your Fix and reaperīs UI, because Iīve had the same problem with previous version 3.1 of reaper7īs UI mod (In v. 4.00 this problem is solved):

http://www.subsim.com/radioroom/show...&postcount=524
This is very strange.
But you say you have seen this issue using previous versions of Reaper7's UI but appears to be fixed in v4.0. How can you say issue is in this MOD?
Maybe v4.0 really does not solve the problem...
Why has no one else reported this issue.

I see Cimmaron Tanker in Campaign all the time. I am using New_UIs_TDC by TheDarkWraith or CSP MaGUI by DrJones.
What is the Single Mission you are using?

This MOD does not touch any Mechant Vessels.
I do not touch any Mission or Campaign files.
I do not touch Cameras settings.

The only possible link I can think of is memory useage. This MOD adds several previously missing equipment to the in port Mechanic Upgrades list. These equipment already existed, all this MOD does is provide access to these equipment.

Although you used good troubleshooting method, I do not think this MOD is cause of your issue because you had this issue prior to this MOD existing.
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