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Old 04-13-14, 03:26 PM   #5172
Gammel
Commodore
 
Join Date: Apr 2005
Posts: 641
Downloads: 276
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I'm nearly done with the first campaign patrol (danzig bay)

Approaching Kiel my game goes CTD - easy to reproduce; glad i saved game the right place.


I found out it's caused by a german unit.

When i go to museum and watch german units the crash is just the next ship right side after the pretty hospital ship. ( i klick the right arrow with all units on)

Can anyone give a hint whats this unit and maybe even the problem with?

I use a mod setup with sobers list as a base layout, but some mods differ.

The usual suspects are already sort out and i dont use uncommon mods that add german units.

Any help would be great - man thanks in advance

Here is my modlist
Quote:
DynEnv v2.9 - 1. Main Mod
DynEnv v2.9 - No U-Mark
DynEnv v2.9 - 10.II Seafloor (medium resolution)
DynEnv v2.9 - Wave Mechanics - Gale (Improved)
DynEnv v2.9 - 12. Sounds
sobers more trees SH5
Sobers Small_trees_SH5_V1
Water reflections intensity varied by available sunlight by TheDarkWraith
Window_Lights_Redone_V1
SH5_7A_Conning_Fix
SteelViking's Bunker Fixes V1.0
SteelViking's Interior Mod V1.2
SteelViking's Interior Mod V1.2.2 Patch
SteelVikings's Inter. Compatible Conus00's Graphic Mod+SV's work
SteelVikings's Inter. Comp. Fix clock rear torpedo room VIIA
SteelVikings's Inter. Comp. Fuel Gauge WoGaDi_SteelViking's Interior
Naights_Underwater_Mod
Naights Submaine Textures v1.2G (PUV) Dny Env and Dark interior Comp
Equipment_Upgrades_Fix_v1_4_byTheBeast
Equipment_Upgrades_Fix_v1_4_Patch_1
Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix
Equipment_Upgrades_Fix_v1_4_Patch_1 (available by date) V9 by sober
EUF_UBoat_FX_v0_0_3_ byTheBeast
MightyFine Crew Mod 1.2.1 Alt w beards
MightyFine Less Annoying Footsteps 1.0
MCCD_1.04_MFCM_1.2.1_compatible
Reworked Morale and Abilities v.1.1
EMCCD v0.3.1 by archer9
FX_Update_0_0_22_ByTheDarkWraith
FX Update torpedoes - MagDet range 3m (modified for torpedoes failure patches)
SM_Wounded_Unit_Radioing
FXU_0_0_22_Ship zon Files
NewUIs_TDC_7_5_0_16
NewUIs_TDC_7_5_0_16patch2
NewUIs_TDC_7_5_0_16_Real_Navigation
IRAI_0_0_41_ByTheDarkWraith
R.E.M_by_Xrundel_TheBeast_1.2
OPEN HORIZONS II v2.5
Harbour_Mod_by_HanSolo78_reworked_for_OHIIv2.4_by_ Trevally
R.S.D. - Reworked Submarine Damage v5.5 by vdr1981
R.S.D. v5.5 - OHII v2.4 Compatibility Patch
R.S.D. & R.E.M. - GHG Hydrophone add-on (no hyd on surface)
Trevally Automated Scripts v0.6
Trevally Harbour & Kiel Canal Pilot v3.1
Trevally TDC Help v2
Krauters Automated Scripts (v5_0_0 compatible)
KarlKochs fix for Bearing Sound (German)
Moon_light_mod V5 SH5
Shadow Improvement Mod
Speech fixes and additions (german version NewUi Compatible)
SkyBaron's Bold SFX for SH5 1.0
SkyBaron's Leigh Light for SH5 1.1
gap - destructible searchlights test 1 IRAI compatible
Dark_Interior_V1 Dyn environment compatible
BritishAsdicMkIFinal
Radio Paris French Music Full Version 1.2 and Grossdeutscher Rundfunk
AilDeckwave 1.0
Wasserbomben_SoundFix_Basic_1.1
All sounds SDL March 2014
TDW Patcher SM_Flag_Wind_Patch
TDW Patcher SM_AirBase_Testing
TDW Patcher SM_Carrier_Aircraft_Testing
TDW_Ship_Inertia_1_1_0
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