Crazy AI detection ranges.....
Seems that enemy destroyers can detect you at ridiculous ranges on the surface. This wasn't the case in SH3 GWX. I could actually get within the convoys in that game sometimes and do some damage on the surface. Most of the time got to within 1.5k-3k meters and launched at my targets. Talking about 1939-1941 time period. Played at 88% realism too.
Seems like there would be no way to do a night surface attack in this game at all. I know the U.S. subs had a larger visual profile than Uboats but still..... I'll get detected at 10,000 yards and their artillery is deadly accurate to boot. They'll fire 1 shot and that might miss but their second or third shot is sure to hit. This is all while I hit flank speed and do 90 degree turn. Any observations or pointers? Thanks in advance. Running this mod loadout........
RFB_2.0 (Real Fleet Boat)
RFB_2.0_Patch_23April2010
RSRDC_RFB_V575 (Run Silent Run Deep Campaign)
RSRDC_V5xx_Patch1
Improved Ship Physics 2.15
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