Thanks Chazly,
I'm starting to dabble more in mission making - but I need a good few hours to make a mission 'good' (some random options to make it 'playable' more than once, linking it to real historical events, realistic naval messages and including some 'twists' to make it interesting)
Now that I have a good 'bank' of maps (Kola, East Timor, Korea, China, South China Sea, etc.), I can get to it.
Considering you played the 'search for a Kilo that could be anywhere on the Birdwood Bank' mission, I think I could make a better mission!
Cheers mate,
Stew