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Old 03-24-10, 12:17 PM   #65
bigboywooly
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Join Date: Apr 2006
Location: Swindon, England
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Couple of mission ed questions if anyone has the answers

I have added ships using the old SH3 scripted way but they dont seem to show
Does this still work
Well as they didnt work I used the random way of SH4 and 5
These are one off docked units BTW that have to stay the same unit

If I only want the ship to spawn once - and stay within the dates - do I use DelayEntryInterval of -1 ? or will any value work if it is the same unit in the group
No random choice but a named unit
And whats the DelayEntry for ?

Final last one
Cooldown days
If I use the Generator nodes and only want 1 instance of a group ever - precise sailing etc - what do I need to use for the cooldown days
Am guessing this is the amount of days till next spawning ?
Will -1 work there or do i need to use enough days to go past wars end
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