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Old 05-19-11, 12:13 PM   #23
peabody
Admiral
 
Join Date: Jan 2008
Location: New York State, USA
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Quote:
Originally Posted by sidslotm View Post
Hi



No, I had to go back and recheck......I have checked the flotilla file against others and it's much the same. Unless it's a small date glitch that I have not seen.

I installed a new harbour on the Campaign_LOC called Gosport across the bay from Portsmouth and it works well enough. I will look further into it, the Neutral port idea may be suspect. But I checked it out against other harbours that Lurker place and it all look about the same. The colour of the homebase icon is blue, but the Submarine icon is grey?? Im not sure what that means, should be blue as well.
My sub is always black. A friendly AIsub if it is modding into the game would be blue, but my player sub is not. I play stock, I don't know if any mods changed that. (My video card won't handle a lot of the environmental stuff in mods)

I took Mission Editor and put in a US sub and a US port in 1940, thereby making it neutral (since Pearl Harbor didn't happen yet) and the port did not have the US flag background and I was able to refit at the "neutral" port. It was a single mission so I could not dock since there is no home port in a single mission.

So I suspect there may be a problem with the Flotilla base you created. A name or date that you looked at 50 times but didn't see. I do that now and then. Most likely suspect is externalbasename=.

Just a suggestion: You CAN put the Naval Base into Campaign.LOC but if you check the files you will see "US NavalBases.mis" and "AxisNavalBases.mis" and "AlliesAirbases", and so on.

If you use one of these or create another with whatever country you want then all the bases are in the same file and you don't have to go searching for them later. You will find later that you may add bases that do not contain Flotillas and are only used for refits/supplies. And if you create several of them, you will soon forget where you put them as you move on to other stuff. Not only makes it easier to find, but also makes it less likely to make a mistake and mess up Campaign.LOC.
Campaign.LOC and Campaign.NMS are two files I use a lot to "Merge" as NOT saveable. It will give locations and names (that's what the LOC and NMS mean) so I can position stuff correctly without adding to the LOC and NMS file. Just a suggestion, not requied to do, but more organized.

If you post or PM a copy of the Flotilla with the base that didn't work and a copy of the file the base is in (Campaign.LOC??) I can take a look to see if I notice the problem. I may not see it, but a second set of eyes can't hurt. Unlesss you have deleted it.

Peabody
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