View Single Post
Old 06-01-17, 06:16 PM   #13
BarracudaUAK
Captain
 
Join Date: Apr 2016
Posts: 520
Downloads: 31
Uploads: 0


Default

That's the trick, they are basically coding "links"...
Direct X calls linked to OpenGL calls.


And none of my other games are having issues...

But, with 2.8 and 2.9, I ran SH4 with wine set to "emulate a virtual desktop" of 1024x768, with SH4 set to the same resolution.

I started SH4 with the terminal to watch the output, and all is well, until I move the mouse then the errors that I noted previously start.

They stop when I moved the mouse to an area of the screen other than SH4.

So... I have no idea. I'm on WineHQ now to see if I can find any related bugs.

But all the other dx9 games that I have that I've tested work great...

Barracuda
BarracudaUAK is offline   Reply With Quote