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Old 09-15-12, 06:30 AM   #48
BIGREG
Grey Wolf
 
Join Date: Oct 2005
Location: Bretagne-FRANCE
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Eg:Export an existent mesh and open it with 3DS... add a .obj (don't not attach to the first !) and export in .obj format after import in .GR2 editor

But,you need to make the same with the "exported"_AO.obj to have the same vertices/faces number !

Edit:don't forgot to see if the UVW are created if you want to modify a mesh the best is to open the 2 files in same time ... (the "exported".obj and the "exported_AO.obj)
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"Better watch where you do not go, because where were going, we will know what it is when we get there, and anyway, it will never be only water."

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