Please don't stop, these are so needed improvements.
Quote:
Originally Posted by Fader_Berg
Hmmm... The hydro-guy loses all contacts when the periscope is used. That lovely bug made me threw a way a couple of hours for nothing.
Man... I've been playing this game so many hours, but never noticed it before. Not that I can remember anyways.
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What I advise about this, is to deprive the obs periscope by its periscope sensor.
That way, when you need to look for something, but to keep active hydro contacts, use the obs periscope.
My playing style is such that for me is not a problem to deprive both periscopes by sensors.
About "Repair time factor", if I understood correctly. Why not to make it to work when V16B1 is used but its "Realistic Repair Times" is not active? I use V16B1, but "Realistic Repair Times" is unchecked because of NYGM.