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Old 01-09-08, 02:13 AM   #6
Philipp_Thomsen
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The mod is not about testing crush depths... those crush depth problems are hard coded...

This mod is about being depth charged and having flooding and sinking without control and hitting the bottom of the sea at 250meters and being able to watch all this.

Otherwise if the first depth charge hit you just in the right spot, you get instant death screen without even having the time to listen to the blast and seeing where did it affected the uboat. In much of the ocasions you are able to save you uboat, heavly damaged and with a lot of equipment destroyed, but the crew is alive and its there seeing to all that mess... and you are there too, you must be able to see what is going on.

Well, to each his own... I find that more realistic than death screen, which destroy all the immersion of the game. That death screen is just like a slap on the face and a yell on your ear saying "THIS IS JUST A GAME!"
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