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Old 01-18-24, 04:51 PM   #63
kyle9154
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Join Date: Sep 2011
Location: Halifax, Nova Scotia THE HUB OF ALL CONVOYS
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I have some folders in my MFM that just have the .sim and the .cfg files because its ships already in the onealex mod that I had to remove search lights from and change/alter some tonnage values, so that the new files overwrite the old. Like I said I have no issues at all running the full version without the moon mod, you seem to have issues playing the full which is why I have a lite version. I'm not saying there's anything wrong with the moon mod, just that it adds mod load and letting people know that some may have issues getting both to work.

Its weird your validator picked up ships already in the base Onealex mod (nothing to do with my mod) that I never altered or touched. Why is it picking up ships not in my mod then?

Fubar, sounds like you have a bad install of onealex that got missing files or is corrupt, you need to do a fresh install cause I don't know what you did editing wise but I never touched any of those ships that you had errors with, all the .cfg files are there in my install and folders stated. So if they are indeed missing then id say you messed up your install altering something sometime or overwriting with mods etc.

I just tried full version with only GWX torpedo alarm mod on and loaded up fine in 8 mins during Feb 1943 with IXC in 10th Flotilla https://i.gyazo.com/2658ed25d29dea06...75093be844.png

Try a fresh install of onealex then use full version, I bet you'll load up just fine. You've had your onealex installation on the pc for a long time so maybe other mods got overwritten in the main files of the onealex mod that's causing unnecessary memory load.
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Last edited by kyle9154; 01-18-24 at 05:12 PM.
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