Thread: [REL] Rockets mod
View Single Post
Old 01-09-17, 01:40 PM   #48
Kendras
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

Quote:
Originally Posted by gap View Post
I think in the editors is called AP for "Armor Piercing", but yes, we are talking about the same thing.
No. You have different shells types : AP (armor piercing) and HE (highly explosive). In Zones.cfg, you have Armor Level and HP (hitpoints).

Quote:
Originally Posted by gap View Post
P.S: have you seen post #43 in this thread?
Yes. I was on the point to answer you. Well very nice models, that's sad that it's not the rockets that I have worked on ... So we have to think about modelling them, on the base of yours. So here is my idea : I release a first version of my work (kind of beta test) with no highly modelled rockets, and we work for a second versions with improvments.

I would like to have something simple : 3 types of rockets :
- first as anti-submarine warfare (with no explosive head, just piercing) : 3.5" FFAR
- second which is the same with explosive but low speed : 5" FFAR
- third with explosive and better speed : 5" HVAR.

About R4M rockets on the Me262, it's just for fun, these rockets were against bombers airplanes, and I doubt that they could be used against shipping.
  Reply With Quote