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Old 05-29-16, 10:33 AM   #19
THEBERBSTER
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Default Setting Up Patrol 2 > Creating A Personnel File > Managing The Crew With SH3Commander

Setting Up Patrol 2 > Creating A Personnel File > Managing The Crew With SH3Commander

This tutorial will show a new mod has been added to JSGME.
This tutorial will show you how to make further changes to SH3Commander so as to enhance your game play.

Picture 1 > JSGME changes made for the Tutorial > Patrol 2.



Picture 2 > Click on the Captain’s name > Kurt Holderbaum to load the Current Career if it is not already showing.


Picture 3 > Click on > Click for available actions.
Select > Update your Personnel File.


Picture 4 > Creates a new > Personnel File for the Captain (Kurt Holderbaum).
Click on > Open.


Picture 5 > Shows Kurt Holderbaum’s > Career History to date.
Click on > X to Exit.


Picture 6 > Select Review Patrol Logs.


Picture 7 > Click on > Patrol 1 to see that Patrol’s information.

Each Completed Patrol will be added to build up a complete history.
Any Patrol can be looked at by following the above > Tutorial Instructions.


Picture 8 > Select Manage Your Crew.


Picture 9 > Shows all of your Current Crew and relevant information.
Apart from > Promotions it is better to manage your Crew from SH3Commander.
Each Crew Man’s abilities can be seen.
Medals can be awarded.
You will see a warning if for example it is historically incorrect to award a Medal but you can still override the warning.
The game only provides > 1 Qualification for each Patrol Completed.
This means you would have to complete more than 50 Patrols for each Crew Man to have a Qualification.
This is not right and is historically incorrect.
All Crew Men on a U-boat had at least 1 Skill Qualification in real life.
SH3Commander allows you to give each Crew Man > 1 Qualification.
Officers can receive 3 Qualifications.
To give > Otto Todenhagen a > Second Qualification as a > Machinest click on the Qualification.


Picture 10 > Drag the Qualification to the > Qualification’s Area.
When you see the Qualification change to an > Envelope Shape > Drop It and the Qualification will appear as in the picture.
Click on > Apply to save the change
You can also Dismiss Crew from here.
If you Enlist New Crew here you will be charged a Renown Cost.
If you Enlist New Crew from The Office Barracks you may be able to Enlist these Crew at 0 Renown Cost.
To give New Crew Qualification’s that were Enlisted in the Barracks Exit The Game back to the Desktop.
Start SH3Commander > Repeat 9 – 10 – 11 again.


Picture 11 > Click on Close to > Exit from Crew Management.


Picture 12 > Click on > Optionen.


Picture 13 > Career Options.
Explaining how to use > Simulate a Realistic Career Length.
The Box is only > Ticked Once and only at the start of a > New Mission/Patrol.
The Box must be Unticked the next time you enter SH3Commander.
If you are using your own Captain’s name then at some point he will be Transferred.
If you are using a > Randomized Captain then a new name will be offered to you.
You will be offered to > Start A New Career from where your old one finished.
You keep the same crew.
You do not do a Test Mission.
Your career continues with the new Captain from where you docked and in the same year.
Only the date will change as usual with any New Mission.


Picture 14 > To Simulate a Realistic Career Length.
Tick the box.
Click on > Apply
Click on > Ok.


Picture 15 > Simulate Realistic Crew Transfer.
The Box is only > Ticked Once and only at the start of a > New Mission/Patrol.
The Box must be Unticked the next time you enter SH3Commander.
A Crew Man may not join the Patrol for a number of reasons which you will be told.
For example > Drunk > In Jail > Killed etc.
SH3Commander automatically posts you a > New Crew Man.


Picture 16 > Apply and Ok to save any changes.


Picture 17 > Launch SH3 (LSH3).


Guide Lines On Realistic Career And Realistic Crew Transfers.

The Realistic Career and Realistic Crew Transfers can be independently selected and do not have to be selected together.
You must remember that the ticked Box/es only remain ticked for loading the > In Base Before Mission Save.
The Box/es must be unticked the next time you start SH3Commander.
If for example you decide to make Crew changes in the Office Barracks and add new crew and wish to give them Qualifications you then need to > Exit The Game back to the Desktop.
Start SH3Commander and Untick the Box/es.
Go to Crew Management and give out the Qualifications.
From the Main Menu > Launch LSH3 again.
Only Tick the Box/es when you are going to start a > New Mission.

Go to the next Tutorial.

Last edited by THEBERBSTER; 05-06-18 at 04:48 PM. Reason: Replaced missing pictures
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