:rotfl:
The above is all true. So true that when I was working on my tabletop WW1 game one of my players wanted to have his column do a 180 about-turn. I pointed out that Scheer's battlegroup was the only division at that time to have actually practiced it and made it work, so If he still wanted to do it each ship after the leader had to roll a pair of dice: on a 7 or better they got the message. Anybody rolling a 6 or less had to go straight for another turn before they figured out what was going on.
It was a real mess.
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“Never do anything you can't take back.”
—Rocky Russo
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