Thread: [REL] FOTRS Ultimate Project
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Old 01-12-17, 09:28 AM   #3471
Moonlight
Admiral
 
Join Date: Dec 2010
Location: Fookhall Copse
Posts: 2,146
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Quote:
Originally Posted by propbeanie View Post
We have no takers as of yet on this, and I'm not the only one not able to replicate this... You have a gun turret on yours, Moonlight's and mine do not. So... check your file dates against this:
[CODE]
Data / Sea / NSC_SubChaser /
----------------------------
FOTRSU Stock
NSC_SubChaser.cfg 02/07/08 06/08/07
NSC_SubChaser.dat 02/11/12 02/27/07
NSC_SubChaser.dsd 08/08/16 01/29/07
NSC_SubChaser.eqp 08/13/09 02/05/07
NSC_SubChaser.sim 07/20/16 06/07/07
NSC_SubChaser.sns 04/28/11 02/24/07
NSC_SubChaser.val 03/14/07 SAME!!!
NSC_SubChaser.zon 11/26/12 02/24/07
NSC_SubChaser_N01.dds 01/09/08 01/24/07
NSC_SubChaser_N01_lr.dds 01/26/07 SAME!!!
NSC_SubChaser_O01.dds 01/29/07 SAME!!!
NSC_SubChaser_O01_lr.dds 02/03/07 SAME!!!
NSC_SubChaser_shp.dds 07/21/07 11/23/06
NSC_SubChaser_sil.dds 07/20/07 02/16/07
NSC_SubChaser_sil.tga 02/16/07 SAME!!!

NSC_SubChaser_T01.dds 04/27/13 01/24/07
NSC_SubChaser_T01.dds 03/01/12 01/26/07
I seem to have more than a gun turret problem with the NSC_Subchasher files in the 100_FalloftheRisingSun_Ultimate_v0.52_PublicBeta_E N.
In my NSC_Subchasher files the unpacked zip file has only got 12 files in it whereas yours and the stock game has 17.
I'm bereft of 5 files, one of them is the NSC_SubChaser.val file and the other 4 are texture files, I've included a picture of the subchasher directory so you mod gurus can see the problem more clearly and upload a patch for it.
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