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Old 07-16-15, 01:21 PM   #89
blueduck
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Join Date: Sep 2008
Location: LSH3-DEV-Team, Germany
Posts: 444
Downloads: 59
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Hello mates!

Been off for a while but now my "Commander in Law" allows me to have a look here again.
I'll try to pick up the last, not answered questions in chronological order.

Quote:
Originally Posted by avers View Post
Hi guys, I've been playing LSH3 2015 for a little time now and I've noticed a few strange things.
First, I was patrolling in the Baltic and it was September 1st and I attacked two polish destroyers and missed, the destroyers attempted to attack me, but never came close, were the polish really bad at ASW?
Second, on my 2nd patrol, I was coming near the Firth of Forth and I came under attack by a lot of planes, and I noticed three strange things,
1st, there was no pop up box coming up for these enemy planes,
second, there were French planes attacking, were French floalanes based in England for ASW?
Third and the strangest thing, I came under attack by a plane with American markings, there were no American warplanes in England at this time and they were still neutral, what was up with this American plane?
- Would have been nice if you could mention the name/class of the polish destroyers.
- The pop up box might be disabled in "My Files\SH3\data\cfg\GameplaySettings.cfg" see "AlwaysAutotargeting=0,0,0,0,0"
- Firth of Forth is a long way for French planes, but might be in the range.
- 3rd: Yes, the deHavilland has got wrong markings. Will try to fix this asap.
Quote:
Originally Posted by avers View Post
Hey guys, I found a bug, i didn't get spotted by a destroyer until it was 0.3 kilometers away, it was night time, but that's still ridiculous that a destroyer didn't spot me until i was 0.3 KM away.
- Destroyer name/class would help again and date/time in game would be nice.

Quote:
Originally Posted by diemayer View Post
I don't know what this mod did to FM's Interior but i can hardly hear the diesel while in the engine room, changing the diesel sound file doesn't help, also startup sounds aren't working
Anyone else having this problem?
- Will have a look at this and report back.
Quote:
Originally Posted by jscharpf View Post
Thanks for the great mod! I'm starting a new career now.
I have one question. Is this mod compatible with the Thomson Sound Pack 3.2?
Jeff
- If this mod only changes sound files it should work fine.
Quote:
Originally Posted by Anvart View Post
The direction to the enemy is perpendicular with antenna direction... and why antenna is lower?
Reason - wrong Dial Controller was used for Radar Antenna.
Radar and radar antenna is the complex system and normal work, with using Dial controller, cannot be obtained, I think.
--> And in the next post:
- Heads04_fix
- Missing Radar Antenna surfaced - Existing when dived.
- Compass error in Commandroom
- UZO not on Bridge ... and here must be picture "UZO is absent..."
- Deckgun fireing with closed muzzle - Boomm-boo-boom
- Hydrophone bug when only RadarFix selected in h.sie Optionselector
- Disappearing Button for TDC auto/manual mode in Attack Map
Hey Anvart,
first I have to thank you for this superb bug report.
Have never seen this kind of quality!!!
UZO and Head04 are fixed following your hints.
Testpilot might have had the same idea when he did his "new u-boat guns" but the plug vanishes just before firing the gun.

So I hope I did not miss any question.
Thanks for your nice words and the reports.

Regards
Blueduck
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