Thread: [WIP] Lighthouses mod
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Old 10-29-17, 03:10 PM   #659
Kendras
Stowaway
 
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Quote:
Originally Posted by gap View Post
I like it, but I think the list of WIP lighthouses and beacons that I currently have on my hd is longer than the ones you have mentioned above.

The following lighthouse are nearly ready and waiting to be imported in game:
  • tourelle de la Plate (damage-splitted, but I have to repaint it and to redo its gas cylinder/lantern platform);
  • Phare de la Vieille;
  • tourelle du Chat (but works on it are suspended until updated on it by MLF);
  • grand phare de l'île de Sein

Moreover, the following day beacons are game ready:
  • amer de Plas-ar-Scoul;
  • pyramide des Chaumes.

In additon to thos models I have a French lightvessel, the Dyck, on the making, though with a low priority.
You forgot something :

Quote:
Originally Posted by gap View Post
1) As I told you a while back, the Düne (Helgoland) leading lights are 100% ready. I know that at this stage you are mostly focused on French lights and that the Helgoland-Düne islands are poorly implemented in SHIII, but nonetheless I think they might make a nice addition to the game. Moreover, importing them might provide us with some additional insight on the best importing method, which will come in handy when we'll be ready to implement other lighthouses. If you are on it, I can import the models in a set of SH files, and send them your way
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