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Old 01-30-18, 07:53 PM   #11
aanker
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Join Date: Apr 2004
Location: Yellow Sea
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Quote:
Originally Posted by Ichthyos View Post
oh man, that does WEIRD things.

set the subsurface range distribution to 1/45

at full speed, got 100nm before running out of juice. figured that's good.

then tried at standard speed.

ran out of juice in 15nm.

er... lolwut?

this makes NO sense. flank speed I got about 75nm. why in hells would it use so much MORE juice to go SLOW?

Ima just put it back to standard and hope lowering the engine power a tad will do the trick.

Are you using the Propulsion-Specialist method I described? If so try cut and paste. Many people are using this method with success.

In reality you should only have power for one hour at 9 knots submerged, I've never needed to try it.

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Everything was fine with batteries & distance in v1.2, then the Dev's changed some things so CCIP's battery submerged ranges no longer worked. Everything was backwards. That is why it is such a pita to get it right nowadays.

Last edited by aanker; 01-31-18 at 03:10 PM.
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