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Old 04-27-08, 01:09 PM   #23
Xantrokoles
Seasoned Skipper
 
Join Date: Jan 2008
Location: Germany
Posts: 659
Downloads: 13
Uploads: 0
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Quote:
Loaded single player mission, switched to german side, picked pocket battleship

My notes.

1. Started off the mission and texture on the hull is like picture 1
2. Took a couple of hits and the ship looks like 2&3
3. After about 5-10 hits from small caliber guns, gotten messages saying periscope destroyed, etc. and then I started sinking

I hope these notes and pictures help. This is going to be a great mod.
For the texture Bug you all may look at the first post for the 1st bugfix
Thanks to Miner and Mikhayl
Maybe anyone could tell me wether it works now

When I had deleted the periscope some ppl would cry about the interior animation bug, so I leave it

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@ Xantrokoles

Man, I have no words ..
It's wonderful. I'd like to know if it is capable of launching torpedoes or only fires its guns.

Oh..just one last thing...do the crew looks like japanese or it's only my eyes' trick?
:rotfl: On the German AI_ships there were Japanese sailors...I won't built new ones

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I had a problem with the install of the Fubuki, not big problem, now the same problem with Battleship. You install folder is not correct for the default path:

SH4 is not installed in "Silent Hunter 4 Wolves of the Pacific"
I did not change the default path when the game was installed and the correct folder name on my computer is:
"Silent Hunter Wolves of the Pacific" There is no "4" in the folder name so it creates a new folder. Not a big problem for me, I just move it to the correct Mods folder, but a beginner may not know that, and will have trouble installing and it will not show up in JSGME.
Also a suggestion to rename the Readme file to PocketBattleshipreadme so we will know what it is for.
Thank you for the info, I will make a note on the first post
The readme name has to stay until we got the most bugs away

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"UnifiedRenderController", where can i find this.. I dislike that green/black/yellow skin a bit ^^' ,also. Is it just me or is the engine sound just constant "whizz" like..

And why the hell radar range is limited to 15km? ^^' At my settings and perfect weather, my watch crew can see up to 18km.

Still though, good job. Gotta give ya that.
I will set the unified render controller, and you will make a 'real radar and visual AI range mod'

<---- BUGFIX v 1.1---->

Just install into you SH4 Modfolder!!!

link will be added into the first post when anyone gives me the ok that it works

EDIT: The OM crew problem will be solved tomorrow, I have to go
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