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Old 03-15-10, 01:50 PM   #113
reaper7
sim2reality
 
Join Date: Jun 2007
Location: AM 82
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Quote:
Originally Posted by TheDarkWraith View Post
64 bit version of CS4? I have 64 bit version and can't get the DDS plugin to work. You're using the nVidia DDS plugin correct?
No 32bit, it seems very hit and miss though. Worked ok on on the *shipname*_sil.dds files but not on any psd files I try to convert to .dds using the same settings.

Quote:
Originally Posted by gutted View Post
I used paint shop pro X2, with the nvidia plugin. it says it's a photoshop plugin, but works in paint shop pro (just had to google where to put it).

the setting i used was DXT3 ARGB 8bpp | explicit alpha /w no mimaps.

I had the transparent area loaded into the alpha channel, and it shows up fine in the menu editor, transparency and all.
I may try it with explicit alpha channels to see if that works.

Edit. No go getting up a "to many channels to export (5) error ???

2nd Edit: Found the error for above error. Even though I had merged layers in photoshop dds add-in appeared to see the layers even though they were no longer there. After selecting the flatten image command it allowed me to save.
Problem is its still crashing when I try to import dds file into editor. Do you need to define the size of the image before importing into editor?

Last edited by reaper7; 03-15-10 at 02:23 PM.
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