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Old 02-23-13, 03:27 PM   #62
sidslotm
Stowaway
 
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Personally I love the silent hunter. When I bought the first copy years ago, this was an accident by they way and it me took several attempts at playing before I found I was hooked.

Looking back I ask myself what was it about the sim that reeled me in, it was the western approaches and the North sea. The shallows where uboats first operated that had me hooked. Without the added feature of ocean depth the only survival technique was stealth on the continental shelf around the British Isles where the waters may only be 50 meters deep, this is the challenge I personally find alluring, how those men did this amazes me.

Of coarse this will be different for everyone who plays, some may like the big convoy attacks and diving further than anyone has yet managed and survived. Again the excitement can be addictive taking your boat down another 30 meters when your already at 175 m. Then there are the spy drops, photo ops etc etc, but it really does't go a lot further as far as scenarios go, personally speaking.

Seems to me a complete rethink is needed for SH, a fresh set of minds to capture a new and daring generation of Captains into the service. The big failure of SH5 is the lack of the type IXC of coarse, it's probably Ubi's single biggest mistake, I always hoped for an addon to be released but Ubi had already cut their cloth as it were and that's exactly what I mean by a rethink of production and marketing, the lack of imagineering. If you what to know what SH5 should have been, load up SH4 with Uboat missions along with Lurkers Operation Monsun mod and try crossing the Bay of Biscay in 1943, you'll understand what I mean. This is how SH5 should have been, difficult and hard core. Ubi could have done a lot worse if they had offered Lurker a place on their thinktank before launching SH5.

I now only use two mods on SH5, Dynamic Enviroment and a little enhancement put together myself to improove the type VII using some od Sobers seaworthy mods and SteelVikings interiors, these give me the playability I like. I hope there will be another generation of Silent Hunter, but without some clear and fresh thinking it will be pointless sad to say.
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