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Old 12-08-14, 04:10 AM   #17
Stiebler
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Location: London, UK
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@Tycho:
Quote:
I play with H.sie radar fix and Anvart's FMO_30_UpDown with StateMachineCtl, manualy added in my nygm files.

When the game start, the radar is off, but visually the radar is in upper position without rotation.
If you click turn off, the radar go down in its proper position.

To fix this I open FMO_30.dat and change GotoEntry=2 to GotoEntry=4 for state entry: Start.
Now the game start with radar off, and visually it's in properly down position.
That's a great idea, Tycho, but unfortunately Anvart's FMO_30_UpDown mod affects only the radar. (Raises and lowers the radar).

Anvart's special NYGM_DFa_UpDownRot mod raises and lowers both radar and the DF aerial at the front of the conning-tower.

I tried the change you mentioned to library\anva_smc.dat (dated 2008) in the DFa mod, for which it was necessary to change GotoEntry=2 to GotoEntry=5 (sic) for state entry: Start.

Unfortunately, when you start a patrol, the radar is visually still in the down position at 90 degrees to the correct angle.

Stiebler.
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