Quote:
Originally Posted by The General
Thanks Kriller! Has this new patch incorporated some of your fine work? 'cos hot damn it looks good!
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No the ROW textures work good with the new patch, I have added these mods witout any issues:
Try it
But I think LeoVampire have to do some work on ROW's reflections of the subs and ships to make it 100% compatible with the new patch.
EDIT:
Quote:
Originally Posted by Seeadler
Be aware, we have now a horizon at 20km and the scene.dat is not changed by the patch, it still contains the value 1000 for horzion!
Until this patch that value was multiplied by 8 to get a horizon at 8km (1000*8=8000m). Some mods have changed the value to 2000 to get a 16km horizon (2000*8=16000m). I think the devs now change the multiplier to 20 (1000*20=20000m). If now a mod with its own modified scene.dat is installed, it may work but it could raise the horizon to a false value (2000*20=40000m) with unexpected sideeffects. The same might count on other values in the scene.dat
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Until LeoVampire has looked into the above, I recommend everybody to delete the "scene.dat" from the "ROW Sky and Ocean controls/data" before enabling it in JSGME.
If you allready have applied the "ROW Sky and Ocean controls", disable it in JSGME and do the above and enable the mod again.
Allso I wont recomend using the new sub and ship reflections, because it contains the dat file of the ships.