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Old 05-20-08, 08:06 PM   #189
Philipp_Thomsen
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Quote:
Originally Posted by Nuss

When there is a radio-transmission, the dialog is constantly:

-Transmission terminated!
-We need the codebook!!
-Here it is.
-Sound of writing on a mechanical typewriter
-Captain, the message.

The dialogue will be constantly something... constantly bip-bip-bip from morse code, constant tat-tat-tat from typewritter, constant anything you choose as sound for it. Even if you pic a sound from a porn video, you will hear "yes-yes-ah-ah-uh-uh-yes-yes" as sound. The game don't allow us to have a lot of different sounds for it, you guys need to remember that this game is very limited. The only thing we can choose is to make it as realistic as possible, and that's what I did.

If you are ontime-acceleration, this dialogue can come every three seconds.

The RADIO MESSAGE will come every three seconds, and whatever sound you've picked for it will be played each three seconds. If this is pissing you off, either disable the radio messages or pick a mute sound for the radio message or start playing on less TC. There's no other option.

No further examples. I know, itīs a matter of understanding or not understanding the dialogue.

That's not the point. The dialogue is very simple and even who don't speak german (like me) can understand what's going on. But what can we do? When we try to put realism (the radio message received sound) to work together with irrealism (time compression), it's impossible to reach an agreenment, it's impossible to make it nice and fluffy. Savvy?

Nuss
Above in color.
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