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Old 04-22-12, 02:17 AM   #42
reaper7
sim2reality
 
Join Date: Jun 2007
Location: AM 82
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Hi 11bravo, just a quick question on the star positions. Are they appearing at the correct positions for the actual date, years etc or are they offset and a conversion is required to there positions to calculate where they should be from almac data?

Even if offset does the sky model in sh3 reflect real world position and dates?
I guess what I'm asking is would the stars in the sky on a certain date and position in the globe look the same to the player as it would to a person if they were looking at the sky at that time in real-life, that would be amazing for sh3 if it were the case.


EDIT
Well some good news I've now got the code in place and working that automatically changes the Screen Clock to the Correct GMT time.
That is the BZT is now taken from the Time:

Stock SH3:
GMT = T+TZ+BTZ

Coded SH3:
GMT = T+TZ

Unfortunately I haven't found a way yet to change the Mouse-over Local Time as it is not a Numerical Value like most values but is in fact the Text entry from the en_menu.txt ;2703=|Local time: %02d:%02d

where %02d:%02d updates the text values.

Will see if I can do a workaround, if not the Modded Map that 11Bravo made can be used to see the timezone for localtime.

Last edited by reaper7; 04-22-12 at 01:03 PM.
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