It's a pity this project has been abandoned. For the type of game itself, having a WS (16:10 or 16:9) resolution would add really much to the visual impact.
And I mean by using the "hor +" technique, like Rubini explained.
Quote:
To we have a real WS aspect we can use two approachs: the first and the better is the one that just add more image in the horizontal axis without streeching anything, also called hor +, used in some modern games - this way we will not have any problem with menus, dials, etc - they probably will be already in their normal aspect even the game running at a real WS aspect.
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I bet there would be plenty of people really happy to see something like this.
If there's some hope please let us know in this thread.