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Old 03-29-09, 11:06 AM   #20
Captain von Keldunk
Sonar Guy
 
Join Date: Dec 2007
Posts: 376
Downloads: 187
Uploads: 21
Eye to eye

Hello
I play now "Fall of the rising sun", and it had marine.dat and marine2.dat
files, so removing only marine.dat did not help. I had to remove also marine2.dat. Main reason I think why your patch do not work with "supermods". I see now that " EyeBallsPS" was not reason for this
eye problem even if you could with it move you zombie crew from bridge to
command room.
Some gards+drivers work and some do not, but your
fix works for all
PS If you make a copy of your marine.dat and
name it marine2.dat then it will work with all mods, you may lose some eye
candy but at least your crew has eyes.
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