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Old 02-03-13, 12:18 AM   #18
Sniper297
The Old Man
 
Join Date: Dec 2005
Location: Philadelphia Shipyard Brig
Posts: 1,386
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Of course not, that's the whole point. The player starts an Asiatic career (preferably at the tender rather than outside the harbor) and if he just avoids the battle the US Navy is lost. It's up to the player to start his career by being a hero and turn the tables - player action in balancing the odds makes all the difference. Without the player the IJN advantage;

Destroyers USN 2 IJN 1
Light Cruisers USN 2 IJN 0
Heavy Cruisers USN 1 IJN 4
Battleships USN 1 IJN 2
Carrier again no idea how that got in there, doesn't affect the battle but it's another target.

Ideally the goal is to sink 2 or 3 of the cruisers and at least one of the battleships, then the US surface ships have a fighting chance. Doesn't affect the career one way or the other, Manila is lost on the historical date whatever the outcome of the starting Battle of Manila Bay. Most recent test with a Sargo going to flank speed from the dock I got there ahead of the US ships coming from 3 different directions, sank the destroyer, carrier and 3 cruisers, got 3 hits on the two battleships but no credit for sinking either one since the US battleship and cruisers finished them off. That's probably hard coded into the game, unless you get the last hit that destroys the target you get no credit for the sinking. Probably why you don't see many fleet actions with player involvement, but credit or not it's just plain fun. Working on a video now, probably have it on YouTube in an hour or two.
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