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Old 04-30-19, 11:12 AM   #4
JapLance
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From that thread hauangua linked:

Quote:
-The reason for the other files (.zon, .dsd, .sim) being included is because there were issues when creating the new .dat file so each torp could have its own unique texture. To make a long story short, to solve it I changed the mark 10's ID to a new number. Naturally the files I just mentioned had to be updated with the new ID of the mk10 or there would be problems.
That's a good hint on where the problem could be. Probably a node linked to the wake textures wasn't properly updated.
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