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Old 04-06-10, 02:23 PM   #45
Anvart
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Join Date: Jan 2006
Location: Russia ®
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Quote:
Originally Posted by TheDarkWraith View Post
...
I'm working on extracting and rescaling the animations used for the AI flags so they can be used for the player's sub flags animations. ...
All is tried for a long time... and it's very simply using S3d and 3ds Max (for example)...
1) Export (from *.dat use S3D) of sequence of 100 frame-meshes...
2) Batch import into 3ds Max...
3) Scale all frame-meshes in 3ds Max...
4) Batch export from Max...
5) Import in *.dat use S3D.
...
* Or create own model of flag and using modifier Cloth create animation of a flag...
* Then using tool Snapshot create sequence of 100 frame-meshes...
* Then scale all frame-meshes and export from Max
* Import into *.dat (S3D)...
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Last edited by Anvart; 04-06-10 at 02:54 PM.
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