Thread: DCS: EDGE
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Old 10-09-13, 12:58 PM   #5
Minoslas
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Join Date: Apr 2004
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EDGE Update

http://forums.eagle.ru/showpost.php?...52&postcount=3
Quote:
Now that we are getting very close to integrating EDGE into DCS, I can share a few more details.

1- DirectX 11 / DirectX 11 Windows 8 based.
2- Can support up to four GPU (either SLI or CF).
3- Uses clip maps.
4- Two cloud layers can be created with options for none, cumulous, cumulous nimbus, and stratus.
5- Terrain shadow projection is supported.
6- World can be as large as the designer wishes them to be, it is more of a question of development time / map detail.
7- Option to project map on globe surface.
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