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Old 02-06-19, 06:54 AM   #117
agathosdaimon
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Join Date: Sep 2016
Location: Melbourne, Australia
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Okay i got it now - this is not a good setup though, having to moving to look down at the dials to make movements for each and every movement, - would be impossible to both do this and undertake gunnery in an engagement - you will definitely need AI crew who can take over and take commands, or at least have the ship speed and rudder directions accessible via keyboard arrow keys as they are not in use at the moment


when i hold mouse over EOT all the engine settings seem to move - am i suppose to know how to work the 3 engines each individually?


having a map screen on which to instead plot ship movements would be a must too


also the flak gun witht eh new animations - is there still the flak explosions in the sky, as they were not showing up when i was firing just now using the latest file syou sent me


is there a way to view the ship externally? or is that coming? sorry for the questions
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