Thread: Sound Emission
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Old 05-20-17, 12:13 PM   #5
p7p8
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Join Date: Nov 2006
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Quote:
Originally Posted by Nippelspanner View Post
One can always check the database of course for exact ingame values, yes.
Checking database is not enough. You have to use debugger.

Quote:
Originally Posted by Nippelspanner View Post
Which is basically what I said as well?
Not sure what you disagree with.
You suggest to use speed "steps" according to range but i think it is not good tactics.
By "situation" i mean execution for planned earlier action like: transit, monitoring, ambushing, defending, attacking - not distance to enemy.
For actions above you should use speed determined by your sensors.

Yesterday during small MP session, my teammate was sunk because he move too slow for planned action. He thought he was close to the enemy and he have to reduce speed - just like in your guide. That was critical mistake. His LA was hit by iranian version of shkvals from very close and quiet KILO (ambush). After TIW he did not have time to speed up.

Pretending "hole in water" is good only if you make ambush and you are in good place for that. Otherwise slow speed makes you easy target - detection for ASW group is always matter of time.
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