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Old 08-30-09, 05:25 AM   #66
Sledgehammer427
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Join Date: Jun 2007
Location: Drinking coffee and staring at trees in Massachusetts
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In MM3D My scratchbuilt sub usually starts as a long rectangle. I believe I work with a mesh, which I can preview as a solid, then I can just click back to the mesh and continue editing.
I rarely remove anything from my models and I have a simple copy/paste function to add on what I need. For instance, If I need torpedo tubes, I'll copy a set and then load my model, where I paste them and work with them that way.
MM3D is dirt basic, but it gets the job done. It opens up .objs and I can set texture coordinates easily without much hassle. I cannot Bake AO maps, which is why I have a copy of Blender and 3DS Max standing by to do that. I suggest you download it and give it a try. It'll blow your mind!
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