Quote:
Originally Posted by switch.dota
I really like the idea of sinking ships by flooding, but splitting a ship in half and not being credited for destroying it is slightly annoying. I'm wondering if it would be best to actually try and balance HP sinking and flooding sinking - with a heavy emphasis on the latter. I mean it should be possible to sink a ship through sheer damage, no?
|
When I was able to hit the keel I was credited for the kill. I think it is when a critical amount of the ship is underwater and the crew abandons it that you get credit. When you split a ship I think you get the credit immediately.
~F~