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Old 04-02-17, 02:29 PM   #9
Kendras
Stowaway
 
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Quote:
Originally Posted by the_frog View Post
I doesn't matter if the turret is incorporated in the ship's dat.
Ops, sorry, I wanted to say "and it works only if the pom pom is attached to the ship."

Quote:
Originally Posted by the_frog View Post
It is not possible to have weapons at all directly on turrets.

Only if the weapon node is not attached to the turret but to the ship model (so it is actually "hovering" above the turret), the fire arc will correct. And to have whole arrangement not looking too odd when the turrets turns, the node needs to be placed along the turrets centre of rotation.
Exactly !

Quote:
Originally Posted by the_frog View Post
In that case, the turrets are the reference points for the firing arcs. Meaning -- when the turret turns, the firing arcs of guns on top turn, too, and may "cover" the supersturcture.
And even worse : if the turret turns, then the gun on top won't fire correctly on the aircrafts.
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