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Old 01-10-2018, 06:07 PM   #1424
ghost02
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Join Date: Jul 2016
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The recently released Torpedo Alarm Mod

http://www.subsim.com/radioroom/showthread.php?t=236184

brings up a good point. What is a 'realistic' reaction to a premature torpedo? Is it something to add to NYGM?
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