As a note on the "tower watch" position, it is essential that the player is able to move around there (as is presently possible in Marulken) to get a good view in any direction. Conversely, the field of view afforded by the UZO should be realistically limited by its position.
This was quite a serious problem in SH4, with the fleet boats' periscope sheers blocking a wide arc of the starboard quarter, and no way to move past it except by personally manning an aft-facing gun. But raise the binoculars or man the TBT, and the sheers and bridge crew magically became invisible!
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In a submarine battle, you can be: on fire, underwater, under fire, & taking on water... simultaneously.
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