Bold lines and magnetic detonator
Hello everyone!
1. My vision isn't as good as I wish to. Is it a way to make all map marks more bright or bold? I've tried to look for this in OptionsFileEditorViewer but didn't find a proper options. What can you advice?
2. Playing SH IV with some modpack (don't remember now) I was using the next way of torpedo attack: I've switched to Magnetic detonator and guided the torpedo to pass a 1-1,5 m below the keel of target. And hydrodynamic blow worked much better then direct hit, often even ripping the ship apart. I tried to do the same thing with SH5 + TWoS 2.0.5 but it seems to me that this trick doesn't work (I tried this in historical missions with 1 target and calm water), but torpedo doesn't explode even in 10 cm. below the keel.
Can anyone tell me how to use "M" detonators properly here?
UPD: I found some mod with is called "FX_Update_0_0_22_Stock_Torpedoes - MagDet range 3m (modified for torpedoes failure patches)" in "FX_Update_0_0_22_ByTheDarkWraith" patch,
but I'm not sure if it is good for use with TWoS
Thank you for your time.
Best regards,
Maestro
Last edited by aMaestro; 07-25-17 at 11:10 AM.
Reason: UPD added
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