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Old 05-21-08, 07:30 AM   #717
onelifecrisis
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Quote:
Originally Posted by Shakatan
I have some simple questions: If I make much brighter night – tweaking AmbientLightColor parameter in for example 'SkyColors_Atl.dat' – will it affect the level of enemy detection?
Yes. Tests exactly like that one enabled me to determine for certain that light levels directly affect sensors (BTW it's in EnvColor.dat, not SkyColor.dat).

There are three environmental light sources in SH3. The sum of two of them (sunlight and ambient light) affect sensors. The third (sun reflection - light reflected up off the water) has no effect on sensors.

Because the sum of the first two equals or exceeds 255 at all times of the day in both OLCE2 and GWX, there is no difference in daytime sensors between the mods.

Non-environmental light sources such as searchlights will also affect sensors i.e. when a light is shining on you, you are a lot easier to see.
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