Thread: [WIP] Building an oil refinery
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Old 08-20-17, 01:36 PM   #9
Kendras
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Quote:
Originally Posted by gap View Post
It must be a trivial error as we have already used placement nodes pointing to custom library files.
For a start, I would try and link the new model directly to the location file you are working on just to make sure that nothing is wrong with that model...
OK, I will see that.

BTW, did you see my previous post ?

Quote:
Originally Posted by Kendras View Post
@ gap : Could you help me ? Go in Harbor_kit.dat in data\Library, and find the model called 300/150_rectangle (node 41). I need a triangle which is half this rectangle, well textured with the same textures. And the same triangle but in the other direction. Can you do that for me please ?
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