Thread: [WIP] Lighthouses mod
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Old 07-17-17, 11:47 AM   #238
Kendras
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Quote:
Originally Posted by gap View Post
I have checked again the rock and lighthouse meshes imported in the relative dat files, and they are perfectly aligned as far as their X and Z coordinates are concened.
Yes, I saw that too.

Quote:
Originally Posted by gap View Post
Anyway, I think I understood why they are not aligned in game even after using the ccordinates generated by my spreadsheet: in spite of unit coordinates being noted in .mis files as decimal numbers, decimal digits are probably ignored. A clue of that, is unit coordinates generated by Mission Editor having their decimal part always equal to '.000000'. This only applies to unit coordinates, not to terrain object's coordinates.
So, why not delete decimal digits in mis.file, and find the exact coordinates for the terrain object with your excel sheet, "tout simplement" ?

But I don't think it will work. I think Mission Editor doesn't ignore decimal digits. But when you place yourself some units, they have no decimal digits because the resolution is not enough precise.
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