Quote:
Originally Posted by p7p8
How your tactic may help when around are 4-10 (even more) targets?
I think "point", "leg" and "lead" in DW is pointless because it is not SH type game. I prefer make course changing for better reasons like team tactic, monitoring enemy moves, evading tracking etc.
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If you're doing manual TMA, changing course for "lead" and "lag" type situations is rather crucial. I plan many of my course changes around narrowing down target solutions. If you're not doing manual TMA, you don't really need to do it as much because the computer is better (re: quicker) at doing it than humans. But changing courses is very instrumental in narrowing down the possible range of solutions.
If there are more than ten targets, even more than four, good luck to the human solution maker