Thread: Minefield Setup
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Old 02-10-07, 08:03 PM   #4
DanielSan
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Join Date: Jan 2007
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Thanks for the very clear replies. I got it right now, and have some other ideas how to make use of mines. I'm looking forward (?) to the CAPTORS. Even though I fear that they will make things a bit more scary in the sub ... lol

I blocked the harbour and left a clear zigging path through it for use of the ' good ' guys.

To blow up a bad guy:

1. Place influence mines no more then 100-200 yards apart. A ship has to nearly touch it to make it go boom. You can almost slide by it without it reacting, perhaps something to adjust.
2. Zig-zag the pattern, make 5's out of it, like the 5 on a dice. Boom every time.

PS. AI is not programmable in not running into their own mines :s So .... make sure that they have orders with waypoints to sail out of port.

Thanks again for the very good replies.
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