Thread: Vive Demo
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Old 08-24-16, 10:36 PM   #14
nsomnia
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The biggets issue I see for any game with movement, is how to move. You cant walk 300 feet in VR without hitting a wall without some trickery.

You have to build a VR game from the ground up for VR, again see Doom and all the VR toy games.

But it may change everyone brings up good points!
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